Ryan Cassell is a seasoned Software Quality Engineer at Unity since March 2016, specializing in overseeing user experience for significant migration efforts and fostering a quality-driven culture across various software services. Prior roles include Software Development Engineer In Test, where Ryan significantly reduced a 100-bug backlog for Collaborate, and earlier positions as SDET and Jr SDET at Mylio and Volt, respectively. Ryan's experience spans developing test cases, conducting extensive testing on multiple platforms, and implementing test-driven development techniques. With additional expertise as a Unity Developer at betaworks and Cricket Moon Media, as well as a Build Automation Engineer at CompuCom, Ryan demonstrates a robust technical foundation aided by a Bachelor of Science degree in Real-Time Interactive Simulation and Computer Science from DigiPen Institute of Technology.
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