Venkatesh SC is a Senior Software Engineer at Unity Technologies, where they contribute to various projects including UTess 2D Triangulation and Refinement, Sprite-Shape, and multi-threaded rendering systems. Previously, they worked as a Lead Engineer at Electronic Arts, overseeing the development of core systems for FIFA Online and NBA Street V3, among other titles. Venkatesh held positions as Lead Technical Support Engineer at Brigade Corporation and Lead Technology Programmer at VBeing Software, showcasing their expertise in systems architecture and optimization across multiple platforms. From 2010 to 2013, they served as a Senior Programmer at Ubisoft, focusing on networking and game-agnostic components for Ghost Recon Online.
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