Unity
Yulian Kuncheff is a Server Infrastructure Engineer at Unity Technologies since September 2017, specializing in the Unity Monetization platform and overseeing infrastructure for cloud-based technologies, with a significant role in migrating from AWS to GCP. Previously, Yulian served as a Sr. DevOps Engineer at PlayStation™Network, where responsibilities included maintaining infrastructure and uptime. At Clinkle, Yulian contributed as a Backend Software Engineer/DevOps engineer, enhancing the backend platform, while at Electronic Arts, notable contributions involved developing security features and distributed data structures. Yulian holds a Bachelor's degree in Computer Science from California State University, Monterey Bay and a Bachelor of Science in Computer Science from San José State University.
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Unity
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Unity is the creator of real-time 3D (RT3D) development platform, giving content creators around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences