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Unity
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Graphics Engineering
97 people · 0 jobs
This department focuses on the development and optimization of graphics solutions and technologies, including programming, design, and technical artistry.
정승찬
Senior Graphics Engineer
Aleksandr Kirillov
Staff Graphics Engineer, Shader Management
Chen Wei Ren
Senior Technical Artist
Ričardas Jonaitis
Jesse Barker
Staff Graphics Engineer
Apoorva Joshi
Senior graphics programmer
Konstantin Khomyakov
Senior Graphics Engineer - DirectX Backend
Samuel S.
Graphics Engineer
Jans Margevics
Graphics Testing Engineer
Liutauras Gaidamavičius
Keng Iuan Tan
Yvain Raeymaekers
Joel Garcia
Mathilde Cros
Senior Technical recruiter Graphic Engineering
Adrian Koretski
Graphics Developer
Aske Johansen
Kristin Lague
Senior UI & Tools Graphics Engineer
Charles Hollemeersch
Staff Graphics Engineer - Render Pipeline Architect
Juho Gävert
Pema Malling
Aleksis Karastie
Seungwon Oh
Sebastian Termen
陆嘉卿
Joe Cruz
John Petty
Senior Graphics Engineer - Professional Services
Sahel Fallahdoust
Thomas Hourdel
Staff Graphics Engineer (Unity Studio Productions)
Maxime Grange
Christine Johnson
Ernestas Kupčiūnas
Senior Graphics Test Engineer
Derek Repsch
Sam Biks
Staff Graphics Developer
Marc-André Loyer
Senior Graphic Programer
Fabien Houlmann
Principal Graphics Engineer
Roland Kindermann
Manager, Graphics Engineering
Rose Hirigoyen
Rob Cupisz
Director, Graphics Engineering
Rémi Chapelain
Wyatt Sanders
Sara Jalili
Anika Mahmud
Beatrix Aaltoniemi
Layla Arab
Damien Le Lievre
Senior Graphics Programmer
Mykola Kalchuk
Cal Chiu
Janice See
Jennifer S. R.
Graphics Engineering Manager
Simon Paradis Tremblay
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