MK

Mike Ko

3d Artist / Direction at Vagaro

Mike Ko has extensive experience as a 3D artist, starting their career in 2014 as a freelance 3D artist at Scholar. During their four years at Scholar, they took on various roles such as designer, compositor, and team leader, demonstrating their ability to deliver projects on time.

In 2016, Mike worked as a 3D artist at A52, where they supported commercial and Game of Thrones projects as a shader, lighter, and compositor. Mike also had brief stints as a 3D artist at Blind and B-Reel in 2015.

In 2017, Mike joined Apple's LAVA team as a contract 3D artist, supporting the Interactive team and transitioning to Look Development. Mike also worked as a 3D artist at FELLOW LA, FUSE*INTERACTIVE, and Imaginary Forces during the same year.

From 2018 to 2022, Mike worked at Instagram as a 3D Generalist, responsible for designing 2D/3D concepts and AR experiences for Instagram users.

Currently, Mike is working as a 3D artist at Vagaro from December 2022 onwards.

Mike Ko attended Otis College of Art and Design from 2009 to 2012, where they earned a Bachelor's degree in Fine and Studio Arts. Prior to that, they attended Diamond Bar High School, but no specific degree or field of study information is available.

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Timeline

  • 3d Artist / Direction

    December, 2022 - present