Cameron Chrisman is an experienced software engineer with a strong background in game development and programming. Currently serving as a Gameplay Engineer at Valve Corporation since January 2018, Cameron previously held the position of Senior Software Engineer II at Blizzard Entertainment from August 2008 to November 2017. Prior experiences include a role as a Software Engineer at Sony Pictures Imageworks from August 2006 to August 2008 and a Programmer Assistant IV at the San Diego Supercomputer Center between 2002 and 2004. Cameron holds a Master’s degree in Computer Science from UC San Diego, obtained in 2006, and a Bachelor’s degree in the same field from the same institution, completed in 2004.
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