Joshua Cotter is an accomplished artist with experience in the video game industry. Currently serving as an artist at Valve Corporation since December 2021, Joshua previously held the position of senior hardsurface artist at Firewalk Studios from October 2019 to November 2021. Earlier in the career, Joshua worked as an environment artist at Treyarch from 2017 until February 2020, contributing valuable skills and expertise to each role.
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