Ryan Done is an experienced Audio Software Engineer currently employed at Valve Corporation since March 2022. Prior to this role, Ryan held positions as a Software Developer at Audiokinetic from July 2017 to January 2022, and served as a Research Assistant at the University of California, San Diego, from October 2016 to June 2017. Previous experience includes a Sound Tech Research Intern role at Dolby Laboratories in mid-2016, followed by a Teaching Assistant position for various music courses at UC San Diego. Ryan also completed two co-op roles at QNX Software Systems focused on automotive acoustics, alongside a Developer Co-op at TELUS, concentrating on wireless provisioning. Ryan began professional experience at Reliance Foundry Co. Ltd. in web and media support. Educational qualifications include a Master of Arts in Computer Music from UC San Diego and a Bachelor of Science in Computing Science from Simon Fraser University.
This person is not in any teams
This person is not in any offices