Scott P. is an experienced Technical Artist with a robust background in the gaming and visual effects industries. Currently working at Valve Corporation since July 2023, Scott previously held the position of Principal Technical Artist at Epic Games, contributing to LEGO Fortnite and overseeing Animation, Rigging, and Character Physics technology in Unreal Engine. Prior to that role, Scott served as Technical Art Director at both Facebook Reality Labs and Oculus Research from 2014 to 2020, along with leadership positions at Microsoft as Lead Creature Technical Director for Halo titles. Scott's extensive experience includes work as Lead Creature TD at Industrial Light & Magic, participating in notable films such as Transformers: Revenge of the Fallen and Harry Potter and the Half-Blood Prince. A foundation in character animation and technology development was built at Sony Pictures Imageworks and earlier roles, complemented by education from Gnomon.
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