Simon Fuchs is an accomplished artist with extensive experience in the gaming industry, currently working at Valve Corporation since February 2020. Prior to this role, Simon served as a Senior Artist II at Blizzard Entertainment from January 2012 to December 2019, contributing to notable projects such as Overwatch 2, Overwatch, Starcraft II - Legacy of the Void, and Heroes of the Storm. Earlier in Simon's career, significant contributions were made as a Senior Environment Artist at Crytek from June 2008 to December 2011, where leadership was demonstrated by managing a team for the Direct X 11 Patch Art Group on "Crysis 2." Simon's career began with roles as a 3D artist at Cranberry Production and 4Head Studios, where project involvement included various PC adventure games. Educational background includes an Abitur from Karl-Theodor-v.-Dalberg Gymnasium, completed in 2003.
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