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Stuart Scandrett

Software Engineer

Stuart Scandrett is a highly experienced software engineer with a comprehensive background in game development and software design. Currently employed at Valve Corporation since January 2023, Stuart has previously contributed to Oculus VR from April 2015 to December 2022 and held the position of Engineering Architect at Bungie from May 2011 to April 2015. Early career roles include Lead Programmer and Programmer at Neversoft Entertainment from March 2004 to April 2011, along with programming experience at Reactor Software from 1998 to 2003. Stuart earned a Bachelor of Science in Computer Science from Southern Methodist University between 2000 and 2003, having also attended Rensselaer Polytechnic Institute in 1999-2000.

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