Tom Bui is an experienced programmer with a diverse background in game development and software engineering. Currently employed at Valve Software since March 2010, Tom focuses on delivering outstanding features and products, excelling in project management, product design, and data analysis. Prior to Valve, Tom held senior roles at Maxis and EA, where Tom shipped multiple award-winning titles and served as the technical lead for Darkspore. Earlier experience includes software engineering at Midway Games, where Tom developed gameplay code and utilized the Havok physics engine, as well as applications development at Epylon Corporation, managing complex data models and leading design initiatives. Tom holds a Bachelor of Arts in Computer Science from the University of California, Berkeley.
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