Nicolas H. is a skilled 3D Environment Artist currently working at VOYAGER 3D, where responsibilities include modeling, texturing, and integrating high-quality next-gen assets into Unreal Engine for game-ready environments published on Epic Games' Fab marketplace. Previous experience includes an internship at The Rogue Initiative, where Nicolas H. gained hands-on knowledge of the art development pipeline for video games and assisted in integrating 3D assets into Unreal Engine. Educational credentials include a Bachelor of Fine Arts in Computer Games and Programming Skills from Gnomon and a Bachelor's degree in Business Administration and Management from the University of Southern California.
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