Manuel Seifert is a skilled Software Development Engineer currently working at VECTOR Informatik since November 2022. Previously, Manuel held positions at Inreal Technologies from January 2018 to October 2022, serving as Team Lead for Unreal Engine Tool Development and as a Software Developer for Unreal Engine. Prior freelance experience as a 3D Artist included projects in Visual Effects for movies, TV series, and commercials for notable companies such as Mackevision, Trixter, Rise FX, Lightshape, and Eder from January 2015 to December 2017. Manuel's early career included an internship as a Lighting TD at MPC and roles as a 3D Generalist and 3D Intern at Luxx Studios. Manuel holds a Bachelor of Science (BSc) degree in Computer Science and Media from Stuttgart Media University and graduated from Filmakademie Baden-Württemberg between 2012 and 2015.
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