Timm Sewell is an artist with a Bachelor's degree in Game Art and Computer Animation from Full Sail University. Timm has worked as an artist for various companies such as Vector Unit Inc., Critical Mass Interactive, and Vulbvibe Records, where Timm created illustrations, character designs, environment concepts, and animations for mobile games and other projects. Additionally, Timm has experience as a graphics artist, lead character artist, and character designer.
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September, 2011 - present
2d Game Artist at Good Job Games
Mid CG Generalist /look Dev /lighting Artist at UPP a.s.
Senior Technical Artist at Player First Games
Teaching Artist, School of Dance at Lawrence Arts Center
Director - Artist Partnerships at Avant Arte