William Besnard is a skilled Lead Game Designer at Warpfrog, with extensive experience in game design and development spanning over nine years. Previously, they held positions such as Creative Director at Vivid Games and Vile Monarch, where they managed teams and directed game design projects. William has also developed productivity tools for Unity as a Unity Plugin Programmer and Designer at Jungle, and worked with various technologies throughout their career, including Unreal Engine and libGDX. They earned an engineer degree from ICAM Nantes and completed master's programs at ENJMIN and Les Gobelins in Game Design.
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