• VIM

SR

Simon Roberge

Principal Software Developer

Simon Roberge is a Principal Software Developer at VIM since December 2020, focusing on developing next-generation web rendering technologies for the construction industry and enhancing architectural data rendering through the design of the VIM Unity API. Prior experience includes roles as a Software Developer at Gazeus Games, Game Developer at Sauropod Studio, and various positions in sales, product development, and customer service at different organizations. Simon's educational background includes a BEd in Computer Science and Mathematics from McGill University and studies in IT at Université Claude Bernard Lyon 1 and Computer Science for Business at College Shawinigan.

Location

Montréal, Canada

Links

Previous companies


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices