Gui Qing is a console game programmer with a BS in Computer Science and a strong enthusiasm for the film industry. Currently serving as an Assistant Technical Director at Virtuos since 2020, they have contributed significantly to projects such as the NS port of Dying Light, focusing on graphic optimization and team planning. Previously, Gui held the position of Lead Software Engineer at Virtuos from 2017 to 2020, where they worked on notable titles including Watch Dogs 1&2 and Starlink: Battle for Atlas. Their early career included roles as a Software Engineer and Senior Software Engineer, contributing to various ports and optimizations across multiple platforms.
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