Luc Leture is a Technical Artist currently working at Virtuos since 2018. They previously held positions as a UE4 Tech Artist at JIGEN Interactive Studio and as an Environment Artist Intern at both Piranaking and Sloclap, contributing to projects like Absolver. Luc began their career managing a team at Fédération PEEP, where they played a significant role in organizing efforts to help families acquire affordable schoolbooks. They possess a background in Management and Game Art from Supinfogame and Rubika, completed in 2016.
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