Andrew (AJ) Johnson is an experienced software engineer specializing in tools development within the gaming industry. Currently serving as Lead Tools Software Engineer at Visual Concepts since February 2018, Andrew has progressed from the role of Senior Tools Software Engineer. Previously, Andrew worked at Hangar 13 as a Tools Software Engineer and at NetherRealm Studios (WB Games) in various roles, including Associate Software Engineer, contributing to major projects such as Mortal Kombat X and Injustice 2. Andrew holds a Master's degree in Game Development from DePaul University and a Bachelor of Science in Computer Science from Bowling Green State University.
Sign up to view 0 direct reports
Get started