Mark Wissmueller is a seasoned graphics engineering professional with extensive experience in the gaming and aerospace industries. Currently, Mark serves as a Senior Graphics Engineer at Visual Concepts since September 2021. Prior to this role, Mark worked at Electronic Arts (EA) from May 2012 to September 2021 as a Senior Rendering Engineer, contributing to popular franchises such as Madden, NHL, and UFC, using the Frostbite engine. Mark's earlier experience includes positions as a Software Engineer at Lockheed Martin, where projects included JAMES, JSF, and SAGE, and as a Computer Programmer at Concord Management. Additionally, Mark began a career in entertainment as a Character Performer at Walt Disney World. Mark holds a Bachelor of Science (BS) and a Master of Science (M.S.) in Computer Science from Florida State University and the University of Central Florida, respectively, and an Associate of Arts (AA) in General Studies from Valencia College.