Danny Johnson

Product Manager 2 at Volley

Danny Johnson has a diverse work experience in the gaming industry. Danny currently works as a Product Lead at Volley since 2021. Previously, they worked at Poppy Jasper Games as a Designer, where they developed the concept and mechanics for the board game Lost Woods. Danny also created art for the game and helped tune gameplay. Danny then joined GC Turbo Inc. as a Lead Game Designer, where they managed various projects and was involved in systems design, project management, documentation, and game tuning. Danny held leadership roles in several games, including Fight League Missions, My Smart Pet, Dice Riders, LINE: Disney Tsum Tsum, and Puzzle Bobble Blitz. Prior to that, Danny served as a Lead Designer at Choice Provisions and Gaijin Games, contributing to the design, implementation, and UI of various games. Danny was also a Lead Designer at TikiBeast and a Designer at Santa Cruz Games, where they worked on projects like Tomb Raider Underworld. Danny's career started as a Quality Assurance Tester at Locomotive Games and Customer Quality Control at Electronic Arts.

Danny Johnson earned a Bachelor of Arts (B.A.) degree in Game Design from the University of Silicon Valley from 2003 to 2005. Prior to that, they completed an Associate of Arts (A.A.) degree in Individual Studies from Foothill College from 2000 to 2002. In addition to their degrees, Danny also holds a certification as a Professional Scrum Master I from Scrum.org, obtained in 2023.

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