Moritz Wundke is an experienced Principal Engineer currently at Voodoo since July 2025, previously serving as Principal Client Engineer at Scopely for Stumble Guys and as Principal Engineer at Space Go, where responsibilities included overseeing game-related engineering teams and providing technical guidance to over 20 engineers. Wundke has also held leadership roles at Playspace as Technical Director and Core Team Lead, and has extensive freelance experience as a UE4 Contractor and Engine Programmer. With a solid educational background in Computer Science from Universitat Oberta de Catalunya and Universitat de les Illes Balears, Wundke has a proven track record in game development using various technologies including Unreal Engine and Unity.
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