RV

Romain Vivier

Sernior Game Tool Developer at Voodoo

Romain Vivier has a diverse work experience in the gaming industry. Romain started their career as a Unity3D Developer at Idées-3Com in 2013. Romain then worked as a Unity3D Developer at Stormancer in 2014, where they integrated the Stormancer engine into a game and developed tools and tutorials for the engine. In 2015, Romain joined Amplitude Studios as a Gameplay Programmer, where they worked on the live version of Endless Legend for two years. Romain was responsible for various DLCs, including 'Guardian', 'Shadows', 'Shifters', and 'Tempest'. Romain then joined Owlient, a subsidiary of Ubisoft, in 2017 as a Gameplay Programmer. Finally, they joined Voodoo.io in 2019, starting as a Game Tool Developer and later becoming a Senior Game Tool Developer.

Romain Vivier received their education in the field of programming, specifically focusing on video game programming and artificial intelligence (AI) programming. Romain completed their first year of Master's degree in AI programming and software engineering at the Université d'Angers from 2012 to 2013. Following this, they pursued a Master's degree in Video Game programming at the Conservatoire National des Arts et Métiers from 2013 to 2015.

Links


Timeline

  • Sernior Game Tool Developer

    January, 2021 - present

  • Game Tool Developer

    October, 2019