Robert Hoffmann is a Senior Graphic Coder with over 25 years of experience in the video game industry. Currently, they serve as a Senior Software Engineer at Wargaming and have developed numerous shaders and effects for projects using Unreal Engine 4. They previously worked at Yager Development, contributing to major titles such as *Dreadnought* and *Spec Ops: The Line*. Additionally, Hoffmann is engaged in freelance work, including creating a Point-Cloud render plugin for Unreal Engine and developing a LiDAR simulation actor for RealSynth. They hold a Diplom Informatiker degree from Technische Fachhochschule Berlin.
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