Braden Luancing

Software Engineer II at Wave

Braden Luancing has a diverse work experience, starting with their current role as a Software Engineer II at Wave. Prior to this, they worked at Cubic Mission & Performance Solutions as a Software Engineer, where they developed new features for a game-based training and learning system for the US Navy. Braden also collaborated with cross-discipline teams to resolve system-wide issues. In addition, they served as an Associate Software Engineer at the same company.

Before joining Cubic Mission & Performance Solutions, Braden worked at Kutztown University of Pennsylvania as a Graduate Assistant, where they supported various academic tasks. Braden also served as a Lighting Board Operator, responsible for operating an ETC Ion lighting console and designing lighting for various performances.

Furthermore, Braden gained experience as a Classroom Assistant at Science Olympiad, Kutztown University. In this role, they assisted a college professor in teaching underprivileged high school students how to create video games in the Unity Engine. Overall, Braden's work experience demonstrates their proficiency in software engineering, cross-team collaboration, technical problem-solving, and teaching.

Braden Luancing pursued a Bachelor of Science degree in Computer Science at Kutztown University of Pennsylvania, from 2015 to 2019. Following this, they furthered their education at the same institution, obtaining a Master of Science degree in Computer Science from 2019 to 2020.

Location

Orlando, United States

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Wave

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Wave focuses on interactive virtual experiences with a mission to help artists make money at the intersection of gaming and entertainment.