Eugene Galochkin is the Head of UI/UX at Winfinity, bringing over 20 years of experience in graphics design, UI/UX, and software development across various platforms. Previously, Eugene served as Head of UI/UX at Game Insight, where they mentored designers and developed internal tools, and as Chief Creative Officer at Stuff.tm. Their extensive background includes significant roles in the iGaming industry, where they led the design of numerous games. Eugene is currently pursuing a degree in Graphic Design at Transporta un Sakaru Instituts.
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