Igor Borysenko is a seasoned UI/UX designer specializing in mobile games, with a strong background in concepts, prototyping, and user research. They began their career as a 2D artist at grossing games in 2018 and have since held positions at companies such as Saber Interactive, Revolver Games, and TapLab, where they advanced to Lead UI Designer. Currently, Igor serves as a Senior Product Designer at Winfinity while also working freelance in the industry. Igor holds a degree in Design from ВГУ им. П.М. Машерова, which they earned between 2009 and 2012.
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