Carl Tremblay is a Senior .NET Developer at GSoft since April 2022, with prior experience as a UI Programmer at Motive Studio and a .NET Developer at Groupe GSoft Inc. Carl's programming career began as a Generalist Programmer at Ubisoft, contributing to notable projects such as Assassin's Creed 3 and Splinter Cell: Conviction, where valuable skills in C++ integration and UI component creation were developed. Carl's earlier roles include part-time work in an optimization team at CAE and serving as the Tournament Director for the LANETS gaming event. Carl holds a degree from École de technologie supérieure, complemented by internships during studies.
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