Sam Pace is a Principal Level Designer at Wushu Studios, currently working on an unannounced project. With experience in the industry starting from 2007 as a QA Tester, Sam quickly advanced to Level Designer, contributing to several AAA titles, including racing games like Driveclub and projects such as For Honor and Hogwarts Legacy. Sam has also participated in the development of an unreleased narrative-driven game at Hangar 13 and has a proven track record of effective collaboration across various departments. They are known for their commitment to high-quality game design and have a strong proficiency in multiple development tools.
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