Nate Ten is a skilled 3D Generalist with extensive experience in the visual effects and animation industry. Since March 2017, Nate has worked at WWE, contributing to various projects in a 3D capacity. Prior to this role, Nate held positions as a 3D Modeler/Rigger at The Molecule and 321LAUNCH, as well as briefly at MPC and ODD as a Maya Rigging Artist. Nate's career began with freelance work in 2008, including roles at Euclid Consulting and eyeball, and a stint as a Freelance Compositor at Curious Pictures. Nate earned a BFA in Computer Arts from the School of Visual Arts between 2003 and 2008.
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