Pierre Gilbert

Lead Game Designer

Pierre Gilbert is an experienced game designer with a robust career spanning over a decade in the gaming industry. Currently serving as Lead Game Designer at YAGER since January 2022, Pierre previously held the position of Senior Game Designer at Ubisoft Bordeaux from March 2018 to March 2021, where responsibilities included the initial design of various game systems such as character archetypes and bosses, as well as the implementation of progression mechanics and abilities. Pierre also gained experience as Lead Game Designer at Big Bad Wolf and as a Game Designer at Cyanide, in addition to earlier roles at Morphee Interactive and ENJMIN. Pierre holds a Master's degree in Game and Interactive Media Design from Ecole Nationale Des Jeux et Medias Interactifs et Numériques and a Bachelor's degree in Cinematography and Film/Video Production from Université Paul Valéry - Montpellier III.

Location

Bordeaux, France

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