DK

Dmytro K.

Principal Software Engineer

Dmytro K. is a seasoned software engineer with extensive experience in game development and backend programming. Currently serving as Principal Software Engineer at Frag Lab since May 2017, Dmytro has contributed significantly to multiple projects, including the optimization of communication layers and statistics collection pipelines for the game "Shatterline." Dmytro's expertise also extends to server-side implementations in an unannounced UE5 project, focusing on log and metrics collection subsystems. Prior experience includes a role as Senior Server Programmer at Crytek, where Dmytro was involved in developing matchmaking services and load balancing logic for "Warface." Dmytro's earlier career encompasses software development in various sectors, including finance and biometric data capture, and is supported by a Master of Science in Computer Engineering from the National Technical University of Ukraine 'Kyiv Polytechnic Institute.'

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