Stéphane Monté has a diverse work experience spanning different roles and industries. Stéphane is currently working as a Senior Graphics Engineer at Colorful since 2022. Prior to this, from 2013 to 2022, Stéphane worked at NUMECA International as a Principal Software Engineer in 3D scientific visualizations. In this role, they developed new features, supported and maintained the graphic engine, and integrated the Ospray rendering engine for scientific visualization. Before NUMECA International, Stéphane was a PHD Student at Thales Underwater System from 2010 to 2013, conducting research on hydrodynamic sound and sound propagation modeling. Stéphane'searlier experience includes a research internship at Laboratoire Mécanique des Fluides et d'Acoustique in 2009, where they focused on experimental and numerical study of stratified flows. Throughout their career, Stéphane has demonstrated expertise in software development, scientific visualization, ray tracing engine, C++, Python, Qt/QML, Blender, turbulence modeling, and CFD simulations.
Stéphane Monté completed their Bachelor's degree in Science of matter at École normale supérieure de Lyon in 2008-2009. Stéphane then pursued their education by obtaining two Master's degrees: one in Science of the matter from École normale supérieure de Lyon in 2009-2010, and another in Physics and applications from Pierre and Marie Curie University in the same academic year.
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