Michael Hosticka is a Technical Artist with expertise in procedural worlds, Houdini, environment art, python, and photogrammetry. Currently serving as the Founding Technical Artist at Zeromatter since 2023, Michael previously held positions at Sledgehammer Games as a Senior Environment Artist for COD: WWII and as an Environment Artist for Call of Duty: Advanced Warfare. Michael also worked at Tesla as a Staff Technical Artist and Lead of Simulation Content from 2020 to 2022. Michael began their career as a 3D Artist at Phosphor Games in 2012, contributing significantly to the mobile game Horn. Michael earned a Bachelor of Fine Arts in Game Art and Design from Ringling School of Art and Design in 2012.
This person is not in the org chart
This person is not in any teams
This person is not in any offices