James Goldman is a highly experienced software engineer currently serving as a Staff Software Engineer at Zoox Inc. since November 2017. Previously, James held the position of Senior Tools Engineer at Sledgehammer Games from February to December 2017, where contributions included the development of content budgeting and debugging tools for Call of Duty: World War II. James began a lengthy career at Bioware from 2004 to 2016, participating in the development of acclaimed titles such as Dragon Age: Origins, Dragon Age: Inquisition, and Mass Effect: Andromeda, while working closely with artists and designers to enhance workflow and automate processes. James holds a Bachelor of Science in Computing and Information Systems from Athabasca University and a Diploma of Computer Technology from the Southern Alberta Institute of Technology.
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