Chris Duncan is a Principal and Staff Software Engineer with extensive experience in designing applications that prioritize simplicity, maintainability, scalability, and cost efficiency. They previously owned and managed projects at TripleA Game Engine and served as a Senior Software Engineer at Return Path, where they migrated legacy systems to modern Golang architectures. Chris also held roles at Hewlett-Packard and Validity Inc., where they contributed to significant projects, including the development of complex applications and migration strategies. Currently, at Zscaler, Chris is focused on designing greenfield systems for a new service being launched. They hold a Bachelor of Science in Computer and Information Sciences from Metropolitan State College of Denver.
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