Vikas Devaraj is an experienced 3D artist specializing in game art and design, currently serving as the 3D Lead Game Artist at Zvky Design Studio since June 2019, where responsibilities include high/low modeling and PBR texturing for characters, environments, and props. Prior roles include 3D Modelling Team Lead at Ayam Studios, contributing to various film and TV projects, and CGI Designer at Target focusing on realistic product design. Experience spans over a decade, starting as a 3D Artist at Icrg and includes significant contributions at Technicolor, where work involved character modeling and asset creation for various animated series and games. Vikas holds a diploma in animation engineering from Arena Multimedia and a bachelor's degree in Business/Commerce from Bangalore University.
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