Thomas Sorensen is a seasoned software engineer with extensive experience in the gaming industry. Currently serving as a Senior Software Engineer at 22cans since May 2022, Thomas has also maintained a programming role at Colorpillar since January 2011. Previous positions include Software Engineer at Marmalade Game Studio from April 2019 to April 2022, Software Developer at Good Catch Games from June 2018 to March 2019, and Programmer at Beeline Interactive, Inc. from October 2014 to March 2016, where notable projects included Ghostbusters Puzzle Fighter and Zombie Cafe.
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