Terence P. Santos

Mobile Developer at 2Mundos Inc.

Terence P. Santos has a diverse work experience in various roles related to mobile development and game programming.

Starting in 2007, Terence worked as a Virtual Tutor for music education at UAB-UFSCar. In this role, they were responsible for assisting with online classes and providing support to students.

From 2011 to 2012, Terence was involved in a music education apps project, where they developed games and apps for web and Android platforms using Unity 3D. Terence was responsible for production, concept, graphics design, programming, audio, balancing, and testing.

In 2013, Terence worked as an Educational Game Developer and Programmer at Ignis Tecnologia da Informação e Comunicação. Terence actively participated in discussions related to game creation, brainstorming, user experience, and programming. Terence developed educational games for web and mobile devices using Construct 2.

From 2014 to 2016, Terence worked as a Unity3D Developer/Programmer at Opusphere. Terence took on the responsibility of elaborating the solutions on Unity3D, organizing scene architecture and scripts, developing application code, implementing plugins, discussing UI/UX improvements, and managing data structure. Terence also published apps on the Play Store, App Store, and Web version.

Currently, Terence works as a Mobile Developer at 2Mundos Inc., where they focus on developing apps with Flutter/Dart. Terence works on various fronts such as applying page layouts and widgets, integrating APIs, utilizing BLoCs and Streams for API calls and data updates, integrating native views, and creating native plugins in Java/Swift. Terence has participated in several projects, including app and game development using Unity3D and C# for a foreign client and developing an internationalization system.

Throughout their work experience, Terence has utilized various tools such as Git for versioning and backup control and Trello for task management.

Terence P. Santos completed an extension program in Game Development with Unity3D at Pontifícia Universidade Católica de São Paulo in 2016. Before that, from 2010 to 2012, Terence pursued a Master's degree in Education at UFSCar - Alumni. Terence also holds a Bachelor's degree in Music Licentiate, which was obtained from UFSCar - Alumni, during the period from 2005 to 2008.

Additionally, Terence obtained a certification in Problem Solving (Intermediate) from HackerRank in September 2020.

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