Navid Saremi is a software engineer with a focus on optimization and latency, currently serving as a Senior Engine Programmer at abstraction and conducting research for their Master’s Degree in Game and Media Technology at Utrecht University. Previously, Navid worked as a Senior Software Research Engineer at Eindhoven University of Technology, where they designed software for CV-QKD systems, and as an Optimization Programmer at Nixxes Software BV, contributing to notable PC game ports. With a background in GPGPU, parallel processing, and algorithms, Navid has showcased expertise during their tenure as a Software Optimization Engineer at Stream HPC, where they worked on projects like rocPRIM and rocRAND. They also have experience as a Senior Full-Stack Web Developer at HungerStation.com.
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