Alexandre Chassany is a Senior Software Engineer specializing in 3D and Immersive technologies at Adobe. Previously, Alexandre worked as a Senior Software Engineer at Allegorithmic from 2010 to 2019, where they played a key role in the development of Substance Painter, a standard in the industry. Early in their career, Alexandre gained valuable experience as a Technical Apprentice and Game Programmer at Smack Down Productions, releasing multiple Nintendo DS games. Alexandre holds a Bachelor’s Degree in Computer Graphics, awarded with honors from the University Institute of Technology in Le Puy En Velay, France.
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