Daniel Plemmons is a Group Design Manager at Adobe, specializing in aligning deeply technical problem spaces with user experience and strategy. With experience in various roles, including Senior Technical Interaction Designer at Microsoft and Interactive Designer at Thrust Interactive, Daniel is adept at handling emerging technologies and fostering team collaboration. Daniel's work has contributed to major technical advancements in mobile AR and immersive experiences, marked by a focus on clarity and meaningful design. Daniel earned a BFA in Interactive Design and Game Development from the Savannah College of Art and Design.
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