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Nathan Carr

Adobe Fellow, VP, Research

Nathan Carr is currently an Adobe Fellow and VP of Research, leading a team of research scientists in San Jose with a focus on generative adversarial networks, geometric modeling, and photo-realistic rendering. They previously held roles as Director of Research and Senior Principal Scientist at Adobe, where they contributed to innovations in Adobe's creative products, including the integration of advanced rendering techniques for mobile devices. Carr's past experience includes internships at Intel and NVIDIA, where they gained expertise in graphics research and performance testing. They earned a B.S. in Computer Science from William & Mary, followed by an M.S. in Computer Graphics from Washington State University, and a Ph.D. in Computer Graphics from the University of Illinois Urbana-Champaign.

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San Jose, United States

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