Rafael Rodriguez is a Senior Environment Artist at AEXLAB, specializing in 3D game environments and prop artistry. They have extensive experience working with high and low poly modeling, map baking, texturing, and asset integration into real-time engines, utilizing software such as 3Ds Max, Photoshop, Substance, Quixel, Unreal Engine, and Unity. Previously, they served as an Unreal Engine Lead Generalist at Threedee Inc. and as a freelance artist, contributing to various projects that enhanced their skills in digital art, modeling, and storytelling. Rafael's work has been recognized for its creativity, including being featured in SpeedTree Magazine. They have also contributed to notable titles such as "Myst: Rime Expansion" and "Firmament."
This person is not in the org chart
This person is not in any teams
This person is not in any offices