Samuel Leather

Software Engineer, Pipeline at AGBO

Samuel Leather is a skilled software engineer with a focus on pipeline development, currently employed at AGBO since January 2024. Prior experience includes roles as Stage TD at MPC from July 2022 to December 2023, and Video Editor at Interwoven Media from June 2021 to July 2022, where responsibilities involved organizing and editing footage for commercials and creating motion graphics. Additionally, Samuel's expertise includes serving as an Unreal FX Artist at Reel FX for a Netflix project, working as a 3D Environment Artist for the USC School of Cinematic Arts, and creating animation for children's television shows at TCL Research America Inc. Samuel holds a Bachelor of Fine Arts in Film and Television Production from the University of Southern California, where education was completed in May 2022, following attendance at Archbishop Mitty High School from 2014 to 2018.

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