CJ Heidick

Senior Game Designer at Airship Syndicate

CJ Heidick has a diverse work experience in the gaming industry. CJ started their career in 2007 with Blizzard Entertainment, where they worked as a Game Designer for various projects, including Diablo 4 and Battlegrounds. In these roles, they were responsible for diverse tasks such as dungeon design, creating unique gameplay events, designing game systems, and implementing game balance. CJ also served as an Associate Technical Game Designer and an Assistant Technical Designer, contributing to game scripting, rule set design, and defining best practices. Prior to their gaming career, CJ worked as a Customer Service Supervisor and Customer Support Specialist at Blizzard Entertainment, where they facilitated the personal development of team members and resolved customer issues. CJ also has experience in the healthcare industry, working as an End of Lease PC Technician at Iowa Health Systems, and in the education sector, serving as a Resident Assistant at the Savannah College of Art and Design. Overall, CJ Heidick has a strong background in game design and technical expertise in the gaming industry.

CJ Heidick attended the Savannah College of Art and Design from 2002 to 2006. During this time, they pursued a Bachelor of Fine Arts degree, focusing on Interactive Design and Game Development.

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