Vincent Gros

Senior Level Artist at Airship Syndicate

Vincent Gros has a diverse work experience in the field of 3D environment and level artistry. Vincent started their career as an intern at Cyanide in 2013, where they gained experience as an environment and level artist. In 2014, they joined Krysalide as a 3D environment artist and worked there until 2016. During this time, Vincent also briefly worked at the GFactory as a 3D environment artist. In 2016, they joined FusionVR as a 3D environment and level artist, where they contributed to the creation of Mars 2030, a VR game experience in partnership with NVIDIA and NASA. Vincent joined Ubisoft Qu\u00e9bec in 2017 as a level artist, and later took on the role of senior level artist and senior level artist in artistic direction. Vincent worked at Ubisoft Qu\u00e9bec until 2021, where they then transitioned to Airship Syndicate as a senior level and environment artist.

Vincent Gros attended Supinfogame from 2010 to 2014. No information is available regarding the degree or field of study pursued during this period.

Links

Previous companies

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Timeline

  • Senior Level Artist

    February, 2021 - present