Volodymyr Liubchuk has extensive experience in the field of 3D art and modeling. Volodymyr has worked as a CEO at VSQUAD studio, where they provided strategic and operational leadership for the company and managed various projects. Volodymyr also worked as a 3D character artist at Airship Syndicate and a freelance 3D artist at Bitgem, Blue Tea Games HK Ltd, Mail.Ru Group, and Playkot. In these roles, they were responsible for creating 3D models, texturing, and animation for characters, creatures, armors, and weapons. Volodymyr also has experience in high and low poly modeling, UV, bake normals, AO, and texturing of objects. Additionally, they worked briefly as a 3D modeler at Black Wing Foundation and ParaArt.
Volodymyr Liubchuk attended the Kharkiv National University of Radioelectronics from 2005 to 2010. During their time at the university, they did not earn a specific degree or specialize in any particular field of study. Additionally, they also took a course in 3D Maya from 2008 to 2009, but it is unclear if they received a degree or pursued a specific field of study during this time.
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