Amatrol
Olivia Phillips is a skilled 3D Artist with extensive experience in the video game and film industries. Currently at Amatrol since January 2020, Olivia has honed expertise in 3D modeling and asset creation. Previous roles include Asset Modeler at The Ocean’s Grasp, focusing on game assets for Unity 5, and at Tower of Kaz, where modular low poly environment assets for Unreal were developed. Additional experience encompasses video editing and management of web and social media for Dona Laurita Art Gallery, along with contributions as a 3D Concept Artist and Asset Modeler on several projects, including notable films and student thesis works. Olivia holds a Bachelor’s Degree in 3-D Digital Design from Rochester Institute of Technology, earned between 2015 and 2019.
Amatrol
Amatrol is the world’s leader in skills-based, interactive technical learning. Our comprehensive learning solutions range from engaging high school students in the learning of basic science and math to teaching hands-on skills in the latest, highly sophisticated motor drives. Our interactivity, both in equipment and computer-based learning solutions, integrated with strong alignment to industry needs is what makes Amatrol the industry’s leading technical education provider. Amatrol’s learning solutions include interactive multimedia as well as print-based student learning materials, virtual trainers, teacher’s guides, industrial quality hands-on training equipment, and instructor training.